 | Very Important | Important | Somewhat Important | Not Important | Response Average |
| Never working on speculation or for the promise of future payments or work. |  |
| 25% (14) | 30% (17) | 25% (14) | 20% (11) | 2.39 |
| Never plagiarizing the works of others, or knowingly infringing upon copyrights or trademarks. |  |
| 71% (40) | 20% (11) | 7% (4) | 2% (1) | 1.39 |
| Never creating work that disregards the health and safety of the community, or is blatantly discriminatory or offensive. |  |
| 54% (30) | 36% (20) | 7% (4) | 4% (2) | 1.61 |
| Never using work for the purpose of self-promotion without the knowledge and consent of clients. |  |
| 41% (23) | 36% (20) | 18% (10) | 5% (3) | 1.88 |
| Never reselling or repurposing finished works to other clients. |  |
| 56% (32) | 25% (14) | 16% (9) | 4% (2) | 1.67 |
| Never sacrificing design quality or integrity, no matter how small the project. |  |
| 52% (29) | 41% (23) | 4% (2) | 4% (2) | 1.59 |
| Never misrepresenting involvement or failing to attribute proper credit for collaborative or work-for-hire projects. |  |
| 56% (31) | 35% (19) | 7% (4) | 2% (1) | 1.55 |
| Never using unattributed/uncredited text, articles or other materials the designer did not create for the purpose of self-promotion or self-marketing. |  |
| 51% (29) | 39% (22) | 7% (4) | 4% (2) | 1.63 |
| Never allowing skills and knowledge of the industry to stagnate or fail to evolve. |  |
| 39% (22) | 40% (23) | 21% (12) | 0% (0) | 1.82 |
| Total Respondents | 57 |
| (skipped this question) | 1 |